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GODT-2210: v3.0 splash screen.
Other: new splash screen content.
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@ -198,11 +198,10 @@ func migratePrefsToVault(vault *vault.Vault, b []byte) error {
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UpdateChannel updater.Channel `json:"update_channel"`
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UpdateRollout float64 `json:"rollout,,string"`
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FirstStart bool `json:"first_time_start,,string"`
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FirstStartGUI bool `json:"first_time_start_gui,,string"`
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ColorScheme string `json:"color_scheme"`
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LastVersion *semver.Version `json:"last_used_version"`
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Autostart bool `json:"autostart,,string"`
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FirstStart bool `json:"first_time_start,,string"`
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ColorScheme string `json:"color_scheme"`
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LastVersion *semver.Version `json:"last_used_version"`
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Autostart bool `json:"autostart,,string"`
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AllowProxy bool `json:"allow_proxy,,string"`
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FetchWorkers int `json:"fetch_workers,,string"`
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@ -246,10 +245,6 @@ func migratePrefsToVault(vault *vault.Vault, b []byte) error {
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errs = multierror.Append(errs, fmt.Errorf("failed to migrate first start: %w", err))
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}
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if err := vault.SetFirstStartGUI(prefs.FirstStartGUI); err != nil {
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errs = multierror.Append(errs, fmt.Errorf("failed to migrate first start GUI: %w", err))
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}
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if err := vault.SetColorScheme(prefs.ColorScheme); err != nil {
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errs = multierror.Append(errs, fmt.Errorf("failed to migrate color scheme: %w", err))
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}
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