Other(refactor): Less unwieldy user type in Bridge

Instead of the annoying safe.Map type, we just use a normal go map
and mutex pair, and use safe.Lock/safe.RLock as a helper function
This commit is contained in:
James Houlahan
2022-10-26 23:04:25 +02:00
parent 85c0d6f837
commit 2bda47fcad
11 changed files with 458 additions and 227 deletions

View File

@ -147,6 +147,46 @@ func TestBridge_LoginDeauthLogin(t *testing.T) {
})
}
func TestBridge_LoginDeauthRestartLogin(t *testing.T) {
withEnv(t, func(ctx context.Context, s *server.Server, netCtl *liteapi.NetCtl, locator bridge.Locator, storeKey []byte) {
var userID string
withBridge(ctx, t, s.GetHostURL(), netCtl, locator, storeKey, func(bridge *bridge.Bridge, mocks *bridge.Mocks) {
// Login the user.
userID = must(bridge.LoginFull(ctx, username, password, nil, nil))
// Get a channel to receive the deauth event.
eventCh, done := bridge.GetEvents(events.UserDeauth{})
defer done()
// Deauth the user.
require.NoError(t, s.RevokeUser(userID))
// The user is eventually disconnected.
require.Eventually(t, func() bool {
return len(getConnectedUserIDs(t, bridge)) == 0
}, 10*time.Second, time.Second)
// We should get a deauth event.
require.IsType(t, events.UserDeauth{}, <-eventCh)
})
withBridge(ctx, t, s.GetHostURL(), netCtl, locator, storeKey, func(bridge *bridge.Bridge, mocks *bridge.Mocks) {
// The user should be disconnected at startup.
require.Equal(t, []string{userID}, bridge.GetUserIDs())
require.Empty(t, getConnectedUserIDs(t, bridge))
// Login the user after the disconnection.
newUserID := must(bridge.LoginFull(ctx, username, password, nil, nil))
require.Equal(t, userID, newUserID)
// The user is connected again.
require.Equal(t, []string{userID}, bridge.GetUserIDs())
require.Equal(t, []string{userID}, getConnectedUserIDs(t, bridge))
})
})
}
func TestBridge_LoginExpireLogin(t *testing.T) {
const authLife = 2 * time.Second
@ -449,6 +489,82 @@ func TestBridge_LoginLogoutRepeated(t *testing.T) {
})
}
func TestBridge_LogoutOffline(t *testing.T) {
withEnv(t, func(ctx context.Context, s *server.Server, netCtl *liteapi.NetCtl, locator bridge.Locator, storeKey []byte) {
withBridge(ctx, t, s.GetHostURL(), netCtl, locator, storeKey, func(bridge *bridge.Bridge, mocks *bridge.Mocks) {
// Login the user.
userID, err := bridge.LoginFull(ctx, username, password, nil, nil)
require.NoError(t, err)
// The user is now connected.
require.Equal(t, []string{userID}, bridge.GetUserIDs())
require.Equal(t, []string{userID}, getConnectedUserIDs(t, bridge))
// Go offline.
netCtl.Disable()
// We can still log the user out.
require.NoError(t, bridge.LogoutUser(ctx, userID))
// The user is now disconnected.
require.Equal(t, []string{userID}, bridge.GetUserIDs())
require.Empty(t, getConnectedUserIDs(t, bridge))
})
})
}
func TestBridge_DeleteDisconnected(t *testing.T) {
withEnv(t, func(ctx context.Context, s *server.Server, netCtl *liteapi.NetCtl, locator bridge.Locator, storeKey []byte) {
withBridge(ctx, t, s.GetHostURL(), netCtl, locator, storeKey, func(bridge *bridge.Bridge, mocks *bridge.Mocks) {
// Login the user.
userID, err := bridge.LoginFull(ctx, username, password, nil, nil)
require.NoError(t, err)
// The user is now connected.
require.Equal(t, []string{userID}, bridge.GetUserIDs())
require.Equal(t, []string{userID}, getConnectedUserIDs(t, bridge))
// Logout the user.
require.NoError(t, bridge.LogoutUser(ctx, userID))
// The user is now disconnected.
require.Equal(t, []string{userID}, bridge.GetUserIDs())
require.Empty(t, getConnectedUserIDs(t, bridge))
// Delete the user.
require.NoError(t, bridge.DeleteUser(ctx, userID))
// The user is now deleted.
require.Empty(t, bridge.GetUserIDs())
require.Empty(t, getConnectedUserIDs(t, bridge))
})
})
}
func TestBridge_DeleteOffline(t *testing.T) {
withEnv(t, func(ctx context.Context, s *server.Server, netCtl *liteapi.NetCtl, locator bridge.Locator, storeKey []byte) {
withBridge(ctx, t, s.GetHostURL(), netCtl, locator, storeKey, func(bridge *bridge.Bridge, mocks *bridge.Mocks) {
// Login the user.
userID, err := bridge.LoginFull(ctx, username, password, nil, nil)
require.NoError(t, err)
// The user is now connected.
require.Equal(t, []string{userID}, bridge.GetUserIDs())
require.Equal(t, []string{userID}, getConnectedUserIDs(t, bridge))
// Go offline.
netCtl.Disable()
// We can still log the user out.
require.NoError(t, bridge.DeleteUser(ctx, userID))
// The user is now gone.
require.Empty(t, bridge.GetUserIDs())
require.Empty(t, getConnectedUserIDs(t, bridge))
})
})
}
// getErr returns the error that was passed to it.
func getErr[T any](val T, err error) error {
return err