mirror of
https://github.com/ProtonMail/proton-bridge.git
synced 2025-12-22 18:16:43 +00:00
GODT-1158: Store full messages bodies on disk
- GODT-1158: simple on-disk cache in store - GODT-1158: better member naming in event loop - GODT-1158: create on-disk cache during bridge setup - GODT-1158: better job options - GODT-1158: rename GetLiteral to GetRFC822 - GODT-1158: rename events -> currentEvents - GODT-1158: unlock cache per-user - GODT-1158: clean up cache after logout - GODT-1158: randomized encrypted cache passphrase - GODT-1158: Opt out of on-disk cache in settings - GODT-1158: free space in cache - GODT-1158: make tests compile - GODT-1158: optional compression - GODT-1158: cache custom location - GODT-1158: basic capacity checker - GODT-1158: cache free space config - GODT-1158: only unlock cache if pmapi client is unlocked as well - GODT-1158: simple background sync worker - GODT-1158: set size/bodystructure when caching message - GODT-1158: limit store db update blocking with semaphore - GODT-1158: dumb 10-semaphore - GODT-1158: properly handle delete; remove bad bodystructure handling - GODT-1158: hacky fix for caching after logout... baaaaad - GODT-1158: cache worker - GODT-1158: compute body structure lazily - GODT-1158: cache size in store - GODT-1158: notify cacher when adding to store - GODT-1158: 15 second store cache watcher - GODT-1158: enable cacher - GODT-1158: better cache worker starting/stopping - GODT-1158: limit cacher to less concurrency than disk cache - GODT-1158: message builder prio + pchan pkg - GODT-1158: fix pchan, use in message builder - GODT-1158: no sem in cacher (rely on message builder prio) - GODT-1158: raise priority of existing jobs when requested - GODT-1158: pending messages in on-disk cache - GODT-1158: WIP just a note about deleting messages from disk cache - GODT-1158: pending wait when trying to write - GODT-1158: pending.add to return bool - GODT-1225: Headers in bodystructure are stored as bytes. - GODT-1158: fixing header caching - GODT-1158: don't cache in background - GODT-1158: all concurrency set in settings - GODT-1158: worker pools inside message builder - GODT-1158: fix linter issues - GODT-1158: remove completed builds from builder - GODT-1158: remove builder pool - GODT-1158: cacher defer job done properly - GODT-1158: fix linter - GODT-1299: Continue with bodystructure build if deserialization failed - GODT-1324: Delete messages from the cache when they are deleted on the server - GODT-1158: refactor cache tests - GODT-1158: move builder to app/bridge - GODT-1306: Migrate cache on disk when location is changed (and delete when disabled)
This commit is contained in:
@ -18,99 +18,113 @@
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package store
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import (
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"encoding/json"
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"os"
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"sync"
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"github.com/pkg/errors"
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"github.com/ProtonMail/gopenpgp/v2/crypto"
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"github.com/ProtonMail/proton-bridge/pkg/message"
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"github.com/sirupsen/logrus"
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bolt "go.etcd.io/bbolt"
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)
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// Cache caches the last event IDs for all accounts (there should be only one instance).
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type Cache struct {
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// cache is map from userID => key (such as last event) => value (such as event ID).
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cache map[string]map[string]string
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path string
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lock *sync.RWMutex
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}
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const passphraseKey = "passphrase"
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// NewCache constructs a new cache at the given path.
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func NewCache(path string) *Cache {
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return &Cache{
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path: path,
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lock: &sync.RWMutex{},
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}
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}
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func (c *Cache) getEventID(userID string) string {
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c.lock.Lock()
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defer c.lock.Unlock()
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if err := c.loadCache(); err != nil {
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log.WithError(err).Warn("Problem to load store cache")
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}
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if c.cache == nil {
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c.cache = map[string]map[string]string{}
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}
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if c.cache[userID] == nil {
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c.cache[userID] = map[string]string{}
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}
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return c.cache[userID]["events"]
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}
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func (c *Cache) setEventID(userID, eventID string) error {
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c.lock.Lock()
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defer c.lock.Unlock()
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if c.cache[userID] == nil {
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c.cache[userID] = map[string]string{}
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}
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c.cache[userID]["events"] = eventID
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return c.saveCache()
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}
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func (c *Cache) loadCache() error {
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if c.cache != nil {
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return nil
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}
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f, err := os.Open(c.path)
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// UnlockCache unlocks the cache for the user with the given keyring.
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func (store *Store) UnlockCache(kr *crypto.KeyRing) error {
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passphrase, err := store.getCachePassphrase()
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if err != nil {
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return err
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}
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defer f.Close() //nolint[errcheck]
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return json.NewDecoder(f).Decode(&c.cache)
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}
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if passphrase == nil {
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if passphrase, err = crypto.RandomToken(32); err != nil {
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return err
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}
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func (c *Cache) saveCache() error {
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if c.cache == nil {
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return errors.New("events: cannot save cache: cache is nil")
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enc, err := kr.Encrypt(crypto.NewPlainMessage(passphrase), nil)
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if err != nil {
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return err
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}
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if err := store.setCachePassphrase(enc.GetBinary()); err != nil {
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return err
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}
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} else {
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dec, err := kr.Decrypt(crypto.NewPGPMessage(passphrase), nil, crypto.GetUnixTime())
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if err != nil {
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return err
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}
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passphrase = dec.GetBinary()
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}
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f, err := os.Create(c.path)
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if err := store.cache.Unlock(store.user.ID(), passphrase); err != nil {
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return err
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}
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store.cacher.start()
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return nil
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}
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func (store *Store) getCachePassphrase() ([]byte, error) {
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var passphrase []byte
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if err := store.db.View(func(tx *bolt.Tx) error {
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passphrase = tx.Bucket(cachePassphraseBucket).Get([]byte(passphraseKey))
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return nil
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}); err != nil {
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return nil, err
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}
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return passphrase, nil
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}
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func (store *Store) setCachePassphrase(passphrase []byte) error {
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return store.db.Update(func(tx *bolt.Tx) error {
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return tx.Bucket(cachePassphraseBucket).Put([]byte(passphraseKey), passphrase)
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})
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}
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func (store *Store) clearCachePassphrase() error {
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return store.db.Update(func(tx *bolt.Tx) error {
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return tx.Bucket(cachePassphraseBucket).Delete([]byte(passphraseKey))
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})
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}
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func (store *Store) getCachedMessage(messageID string) ([]byte, error) {
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if store.cache.Has(store.user.ID(), messageID) {
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return store.cache.Get(store.user.ID(), messageID)
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}
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job, done := store.newBuildJob(messageID, message.ForegroundPriority)
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defer done()
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literal, err := job.GetResult()
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if err != nil {
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return nil, err
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}
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// NOTE(GODT-1158): No need to block until cache has been set; do this async?
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if err := store.cache.Set(store.user.ID(), messageID, literal); err != nil {
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logrus.WithError(err).Error("Failed to cache message")
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}
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return literal, nil
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}
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// IsCached returns whether the given message already exists in the cache.
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func (store *Store) IsCached(messageID string) bool {
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return store.cache.Has(store.user.ID(), messageID)
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}
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// BuildAndCacheMessage builds the given message (with background priority) and puts it in the cache.
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// It builds with background priority.
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func (store *Store) BuildAndCacheMessage(messageID string) error {
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job, done := store.newBuildJob(messageID, message.BackgroundPriority)
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defer done()
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literal, err := job.GetResult()
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if err != nil {
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return err
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}
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defer f.Close() //nolint[errcheck]
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return json.NewEncoder(f).Encode(c.cache)
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}
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func (c *Cache) clearCacheUser(userID string) error {
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c.lock.Lock()
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defer c.lock.Unlock()
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if c.cache == nil {
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log.WithField("user", userID).Warning("Cannot clear user from cache: cache is nil")
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return nil
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}
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log.WithField("user", userID).Trace("Removing user from event loop cache")
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delete(c.cache, userID)
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return c.saveCache()
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return store.cache.Set(store.user.ID(), messageID, literal)
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}
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