Files
proton-bridge/internal/frontend/bridge-gui/bridge-gui-tester/UserDialog.cpp
2023-01-06 08:24:34 +01:00

81 lines
3.7 KiB
C++

// Copyright (c) 2023 Proton AG
//
// This file is part of Proton Mail Bridge.
//
// Proton Mail Bridge is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Proton Mail Bridge is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Proton Mail Bridge. If not, see <https://www.gnu.org/licenses/>.
#include "UserDialog.h"
using namespace bridgepp;
//****************************************************************************************************************************************************
/// \param[in] user The user.
/// \param[in] parent The parent widget of the dialog.
//****************************************************************************************************************************************************
UserDialog::UserDialog(bridgepp::SPUser &user, QWidget *parent)
: QDialog(parent)
, user_(user) {
ui_.setupUi(this);
connect(ui_.buttonOK, &QPushButton::clicked, this, &UserDialog::onOK);
connect(ui_.buttonCancel, &QPushButton::clicked, this, &UserDialog::reject);
ui_.editUserID->setText(user_->id());
ui_.editUsername->setText(user_->username());
ui_.editPassword->setText(user->password());
ui_.editAddresses->setPlainText(user->addresses().join("\n"));
ui_.editAvatarText->setText(user_->avatarText());
this->setState(user->state());
ui_.checkSplitMode->setChecked(user_->splitMode());
ui_.spinUsedBytes->setValue(user->usedBytes());
ui_.spinTotalBytes->setValue(user->totalBytes());
}
//****************************************************************************************************************************************************
//
//****************************************************************************************************************************************************
void UserDialog::onOK() {
user_->setID(ui_.editUserID->text());
user_->setUsername(ui_.editUsername->text());
user_->setPassword(ui_.editPassword->text());
user_->setAddresses(ui_.editAddresses->toPlainText().split(QRegularExpression(R"(\s+)"), Qt::SkipEmptyParts));
user_->setAvatarText(ui_.editAvatarText->text());
user_->setState(this->state());
user_->setSplitMode(ui_.checkSplitMode->isChecked());
user_->setUsedBytes(float(ui_.spinUsedBytes->value()));
user_->setTotalBytes(float(ui_.spinTotalBytes->value()));
this->accept();
}
//****************************************************************************************************************************************************
/// \return The user state that is currently selected in the dialog.
//****************************************************************************************************************************************************
UserState UserDialog::state() {
return UserState(ui_.comboState->currentIndex());
}
//****************************************************************************************************************************************************
/// \param[in] state The user state to select in the dialog.
//****************************************************************************************************************************************************
void UserDialog::setState(UserState state) {
ui_.comboState->setCurrentIndex(qint32(state));
}