GODT-2047: Clear last event ID when clearing sync status

This commit is contained in:
James Houlahan
2022-11-17 13:18:47 +00:00
parent fe5e8ce7f7
commit 1e48ab4b9c
5 changed files with 68 additions and 70 deletions

View File

@ -128,13 +128,15 @@ func TestUser_Deauth(t *testing.T) {
withAPI(t, context.Background(), func(ctx context.Context, s *server.Server, m *liteapi.Manager) {
withAccount(t, s, "username", "password", []string{"email@pm.me"}, func(string, []string) {
withUser(t, ctx, s, m, "username", "password", func(user *User) {
eventCh := user.GetEventCh()
require.IsType(t, events.SyncStarted{}, <-user.GetEventCh())
require.IsType(t, events.SyncProgress{}, <-user.GetEventCh())
require.IsType(t, events.SyncFinished{}, <-user.GetEventCh())
// Revoke the user's auth token.
require.NoError(t, s.RevokeUser(user.ID()))
// The user should eventually be logged out.
require.Eventually(t, func() bool { _, ok := (<-eventCh).(events.UserDeauth); return ok }, 500*time.Second, 100*time.Millisecond)
require.Eventually(t, func() bool { _, ok := (<-user.GetEventCh()).(events.UserDeauth); return ok }, 500*time.Second, 100*time.Millisecond)
})
})
})
@ -145,8 +147,12 @@ func TestUser_Refresh(t *testing.T) {
mockReporter := mocks.NewMockReporter(ctl)
withAPI(t, context.Background(), func(ctx context.Context, s *server.Server, m *liteapi.Manager) {
withAccount(t, s, "username", "password", []string{"email@pm.me"}, func(userID string, addrIDs []string) {
withAccount(t, s, "username", "password", []string{"email@pm.me"}, func(string, []string) {
withUser(t, ctx, s, m, "username", "password", func(user *User) {
require.IsType(t, events.SyncStarted{}, <-user.GetEventCh())
require.IsType(t, events.SyncProgress{}, <-user.GetEventCh())
require.IsType(t, events.SyncFinished{}, <-user.GetEventCh())
user.reporter = mockReporter
mockReporter.EXPECT().ReportMessageWithContext(
@ -154,14 +160,11 @@ func TestUser_Refresh(t *testing.T) {
mocks.NewRefreshContextMatcher(liteapi.RefreshAll),
).Return(nil)
// Get the event channel.
eventCh := user.GetEventCh()
// Send refresh event
require.NoError(t, s.RefreshUser(user.ID(), liteapi.RefreshAll))
// The user should eventually re-synced.
require.Eventually(t, func() bool { _, ok := (<-eventCh).(events.UserRefreshed); return ok }, 5*time.Second, 100*time.Millisecond)
// The user should eventually be re-synced.
require.Eventually(t, func() bool { _, ok := (<-user.GetEventCh()).(events.UserRefreshed); return ok }, 5*time.Second, 100*time.Millisecond)
})
})
})