forked from Silverfish/proton-bridge
fix(GODT-3124): Handling of sync child jobs
Improve the handling of sync child jobs to ensure it behaves correctly in all scenarios. The sync service now uses a isolated context to avoid all the pipeline stages shutting down before all the sync tasks have had the opportunity to run their course. The job waiter now immediately starts with a counter of 1 and waits until all the child and the parent job finish before considering the work to be finished. Finally, we also handle the case where a sync job can't be queued because the calling context has been cancelled.
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@ -64,7 +64,7 @@ func (s Status) InProgress() bool {
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// Regulator is an abstraction for the sync service, since it regulates the number of concurrent sync activities.
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type Regulator interface {
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Sync(ctx context.Context, stage *Job)
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Sync(ctx context.Context, stage *Job) error
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}
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type BuildResult struct {
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