Other: C++ Code reformat.

This commit is contained in:
Xavier Michelon
2023-01-05 08:37:38 +01:00
parent bb07138fb0
commit 8790d3cfcf
58 changed files with 1348 additions and 1692 deletions

View File

@ -19,15 +19,13 @@
#include "User.h"
namespace bridgepp
{
namespace bridgepp {
//****************************************************************************************************************************************************
/// \param[in] parent The parent object of the user.
//****************************************************************************************************************************************************
SPUser User::newUser(QObject *parent)
{
SPUser User::newUser(QObject *parent) {
return SPUser(new User(parent));
}
@ -36,8 +34,7 @@ SPUser User::newUser(QObject *parent)
/// \param[in] parent The parent object.
//****************************************************************************************************************************************************
User::User(QObject *parent)
: QObject(parent)
{
: QObject(parent) {
}
@ -45,8 +42,7 @@ User::User(QObject *parent)
//****************************************************************************************************************************************************
/// \param[in] user The user to copy from
//****************************************************************************************************************************************************
void User::update(User const &user)
{
void User::update(User const &user) {
this->setID(user.id());
this->setUsername(user.username());
this->setPassword(user.password());
@ -62,8 +58,7 @@ void User::update(User const &user)
//****************************************************************************************************************************************************
/// \param[in] makeItActive Should split mode be made active.
//****************************************************************************************************************************************************
void User::toggleSplitMode(bool makeItActive)
{
void User::toggleSplitMode(bool makeItActive) {
emit toggleSplitModeForUser(id_, makeItActive);
}
@ -71,8 +66,7 @@ void User::toggleSplitMode(bool makeItActive)
//****************************************************************************************************************************************************
//
//****************************************************************************************************************************************************
void User::logout()
{
void User::logout() {
emit logoutUser(id_);
}
@ -80,8 +74,7 @@ void User::logout()
//****************************************************************************************************************************************************
//
//****************************************************************************************************************************************************
void User::remove()
{
void User::remove() {
emit removeUser(id_);
}
@ -89,8 +82,7 @@ void User::remove()
//****************************************************************************************************************************************************
/// \param[in] address The email address to configure Apple Mail for.
//****************************************************************************************************************************************************
void User::configureAppleMail(QString const &address)
{
void User::configureAppleMail(QString const &address) {
emit configureAppleMailForUser(id_, address);
}
@ -99,8 +91,7 @@ void User::configureAppleMail(QString const &address)
// The only purpose of this call is to forward to the QML application the toggleSplitModeFinished(userID) event
// that was received by the UserList model.
//****************************************************************************************************************************************************
void User::emitToggleSplitModeFinished()
{
void User::emitToggleSplitModeFinished() {
emit toggleSplitModeFinished();
}
@ -108,8 +99,7 @@ void User::emitToggleSplitModeFinished()
//****************************************************************************************************************************************************
/// \return The userID.
//****************************************************************************************************************************************************
QString User::id() const
{
QString User::id() const {
return id_;
}
@ -117,10 +107,10 @@ QString User::id() const
//****************************************************************************************************************************************************
/// \param[in] id The userID.
//****************************************************************************************************************************************************
void User::setID(QString const &id)
{
if (id == id_)
void User::setID(QString const &id) {
if (id == id_) {
return;
}
id_ = id;
emit idChanged(id_);
@ -130,8 +120,7 @@ void User::setID(QString const &id)
//****************************************************************************************************************************************************
/// \return The username.
//****************************************************************************************************************************************************
QString User::username() const
{
QString User::username() const {
return username_;
}
@ -139,10 +128,10 @@ QString User::username() const
//****************************************************************************************************************************************************
/// \param[in] username The username.
//****************************************************************************************************************************************************
void User::setUsername(QString const &username)
{
if (username == username_)
void User::setUsername(QString const &username) {
if (username == username_) {
return;
}
username_ = username;
emit usernameChanged(username_);
@ -152,8 +141,7 @@ void User::setUsername(QString const &username)
//****************************************************************************************************************************************************
/// \return The password.
//****************************************************************************************************************************************************
QString User::password() const
{
QString User::password() const {
return password_;
}
@ -161,10 +149,10 @@ QString User::password() const
//****************************************************************************************************************************************************
/// \param[in] password The password.
//****************************************************************************************************************************************************
void User::setPassword(QString const &password)
{
if (password == password_)
void User::setPassword(QString const &password) {
if (password == password_) {
return;
}
password_ = password;
emit passwordChanged(password_);
@ -174,8 +162,7 @@ void User::setPassword(QString const &password)
//****************************************************************************************************************************************************
/// \return The addresses.
//****************************************************************************************************************************************************
QStringList User::addresses() const
{
QStringList User::addresses() const {
return addresses_;
}
@ -183,10 +170,10 @@ QStringList User::addresses() const
//****************************************************************************************************************************************************
/// \param[in] addresses The addresses.
//****************************************************************************************************************************************************
void User::setAddresses(QStringList const &addresses)
{
if (addresses == addresses_)
void User::setAddresses(QStringList const &addresses) {
if (addresses == addresses_) {
return;
}
addresses_ = addresses;
emit addressesChanged(addresses_);
@ -196,8 +183,7 @@ void User::setAddresses(QStringList const &addresses)
//****************************************************************************************************************************************************
/// \return The avatar text.
//****************************************************************************************************************************************************
QString User::avatarText() const
{
QString User::avatarText() const {
return avatarText_;
}
@ -205,10 +191,10 @@ QString User::avatarText() const
//****************************************************************************************************************************************************
/// \param[in] avatarText The avatar text.
//****************************************************************************************************************************************************
void User::setAvatarText(QString const &avatarText)
{
if (avatarText == avatarText_)
void User::setAvatarText(QString const &avatarText) {
if (avatarText == avatarText_) {
return;
}
avatarText_ = avatarText;
emit usernameChanged(avatarText_);
@ -218,8 +204,7 @@ void User::setAvatarText(QString const &avatarText)
//****************************************************************************************************************************************************
/// \return The user state.
//****************************************************************************************************************************************************
UserState User::state() const
{
UserState User::state() const {
return state_;
}
@ -227,10 +212,10 @@ UserState User::state() const
//****************************************************************************************************************************************************
/// \param[in] state The user state.
//****************************************************************************************************************************************************
void User::setState(UserState state)
{
if (state_ == state)
void User::setState(UserState state) {
if (state_ == state) {
return;
}
state_ = state;
emit stateChanged(state);
@ -240,8 +225,7 @@ void User::setState(UserState state)
//****************************************************************************************************************************************************
/// \return The split mode status.
//****************************************************************************************************************************************************
bool User::splitMode() const
{
bool User::splitMode() const {
return splitMode_;
}
@ -249,10 +233,10 @@ bool User::splitMode() const
//****************************************************************************************************************************************************
/// \param[in] splitMode The split mode status.
//****************************************************************************************************************************************************
void User::setSplitMode(bool splitMode)
{
if (splitMode == splitMode_)
void User::setSplitMode(bool splitMode) {
if (splitMode == splitMode_) {
return;
}
splitMode_ = splitMode;
emit splitModeChanged(splitMode_);
@ -262,8 +246,7 @@ void User::setSplitMode(bool splitMode)
//****************************************************************************************************************************************************
/// \return The used bytes.
//****************************************************************************************************************************************************
float User::usedBytes() const
{
float User::usedBytes() const {
return usedBytes_;
}
@ -271,10 +254,10 @@ float User::usedBytes() const
//****************************************************************************************************************************************************
/// \param[in] usedBytes The used bytes.
//****************************************************************************************************************************************************
void User::setUsedBytes(float usedBytes)
{
if (usedBytes == usedBytes_)
void User::setUsedBytes(float usedBytes) {
if (usedBytes == usedBytes_) {
return;
}
usedBytes_ = usedBytes;
emit usedBytesChanged(usedBytes_);
@ -284,8 +267,7 @@ void User::setUsedBytes(float usedBytes)
//****************************************************************************************************************************************************
/// \return The total bytes.
//****************************************************************************************************************************************************
float User::totalBytes() const
{
float User::totalBytes() const {
return totalBytes_;
}
@ -293,10 +275,10 @@ float User::totalBytes() const
//****************************************************************************************************************************************************
/// \param[in] totalBytes The total bytes.
//****************************************************************************************************************************************************
void User::setTotalBytes(float totalBytes)
{
if (totalBytes == totalBytes_)
void User::setTotalBytes(float totalBytes) {
if (totalBytes == totalBytes_) {
return;
}
totalBytes_ = totalBytes;
emit totalBytesChanged(totalBytes_);
@ -307,13 +289,16 @@ void User::setTotalBytes(float totalBytes)
/// \param[in] state The user state.
/// \return A string describing the state.
//****************************************************************************************************************************************************
QString User::stateToString(UserState state)
{
QString User::stateToString(UserState state) {
switch (state) {
case UserState::SignedOut: return "Signed out";
case UserState::Locked: return "Locked";
case UserState::Connected: return "Connected";
default: return "Unknown";
case UserState::SignedOut:
return "Signed out";
case UserState::Locked:
return "Locked";
case UserState::Connected:
return "Connected";
default:
return "Unknown";
}
}

View File

@ -20,8 +20,7 @@
#define BRIDGE_PP_USER_H
namespace bridgepp
{
namespace bridgepp {
//****************************************************************************************************************************************************
@ -29,25 +28,25 @@ namespace bridgepp
/// See https://qml.guide/enums-in-qt-qml/ for details (we used Q_OBJECT instead of Q_GADGET as in the reference document avoid a QML warning
/// complaining about the case of the data type).
//****************************************************************************************************************************************************
class EUserState: public QObject
{
class EUserState : public QObject {
Q_OBJECT
public:
enum class State
{
enum class State {
SignedOut = 0,
Locked = 1,
Connected = 2
};
Q_ENUM(State)
EUserState() = delete; ///< Default constructor.
EUserState(EUserState const&) = delete; ///< Disabled copy-constructor.
EUserState(EUserState&&) = delete; ///< Disabled assignment copy-constructor.
EUserState(EUserState const &) = delete; ///< Disabled copy-constructor.
EUserState(EUserState &&) = delete; ///< Disabled assignment copy-constructor.
~EUserState() = default; ///< Destructor.
EUserState& operator=(EUserState const&) = delete; ///< Disabled assignment operator.
EUserState& operator=(EUserState&&) = delete; ///< Disabled move assignment operator.
EUserState &operator=(EUserState const &) = delete; ///< Disabled assignment operator.
EUserState &operator=(EUserState &&) = delete; ///< Disabled move assignment operator.
};
@ -60,8 +59,7 @@ typedef std::shared_ptr<class User> SPUser; ///< Type definition for shared poin
//****************************************************************************************************************************************************
/// \brief User class.
//****************************************************************************************************************************************************
class User : public QObject
{
class User : public QObject {
Q_OBJECT
public: // static member function