Other: move frontend C++ code ini a subfolder.

This commit is contained in:
Xavier Michelon
2022-08-04 16:51:42 +02:00
committed by Jakub
parent 22a8aab151
commit a8788feb50
161 changed files with 145 additions and 121 deletions

View File

@ -0,0 +1,329 @@
// Copyright (c) 2022 Proton AG
//
// This file is part of Proton Mail Bridge.
//
// Proton Mail Bridge is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Proton Mail Bridge is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Proton Mail Bridge. If not, see <https://www.gnu.org/licenses/>.
#include "User.h"
namespace bridgepp
{
//****************************************************************************************************************************************************
/// \param[in] parent The parent object of the user.
//****************************************************************************************************************************************************
SPUser User::newUser(QObject *parent)
{
return SPUser(new User(parent));
}
//****************************************************************************************************************************************************
/// \param[in] parent The parent object.
//****************************************************************************************************************************************************
User::User(QObject *parent)
: QObject(parent)
{
}
//****************************************************************************************************************************************************
/// \param[in] user The user to copy from
//****************************************************************************************************************************************************
void User::update(User const &user)
{
this->setID(user.id());
this->setUsername(user.username());
this->setPassword(user.password());
this->setAddresses(user.addresses());
this->setAvatarText(user.avatarText());
this->setLoggedIn(user.loggedIn());
this->setSplitMode(user.splitMode());
this->setSetupGuideSeen(user.setupGuideSeen());
this->setUsedBytes(user.usedBytes());
this->setTotalBytes(user.totalBytes());
}
//****************************************************************************************************************************************************
/// \param[in] makeItActive Should split mode be made active.
//****************************************************************************************************************************************************
void User::toggleSplitMode(bool makeItActive)
{
emit toggleSplitModeForUser(id_, makeItActive);
}
//****************************************************************************************************************************************************
//
//****************************************************************************************************************************************************
void User::logout()
{
emit logoutUser(id_);
}
//****************************************************************************************************************************************************
//
//****************************************************************************************************************************************************
void User::remove()
{
emit removeUser(id_);
}
//****************************************************************************************************************************************************
/// \param[in] address The email address to configure Apple Mail for.
//****************************************************************************************************************************************************
void User::configureAppleMail(QString const &address)
{
emit configureAppleMailForUser(id_, address);
}
//****************************************************************************************************************************************************
// The only purpose of this call is to forward to the QML application the toggleSplitModeFinished(userID) event
// that was received by the UserList model.
//****************************************************************************************************************************************************
void User::emitToggleSplitModeFinished()
{
emit toggleSplitModeFinished();
}
//****************************************************************************************************************************************************
/// \return The userID.
//****************************************************************************************************************************************************
QString User::id() const
{
return id_;
}
//****************************************************************************************************************************************************
/// \param[in] id The userID.
//****************************************************************************************************************************************************
void User::setID(QString const &id)
{
if (id == id_)
return;
id_ = id;
emit idChanged(id_);
}
//****************************************************************************************************************************************************
/// \return The username.
//****************************************************************************************************************************************************
QString User::username() const
{
return username_;
}
//****************************************************************************************************************************************************
/// \param[in] username The username.
//****************************************************************************************************************************************************
void User::setUsername(QString const &username)
{
if (username == username_)
return;
username_ = username;
emit usernameChanged(username_);
}
//****************************************************************************************************************************************************
/// \return The password.
//****************************************************************************************************************************************************
QString User::password() const
{
return password_;
}
//****************************************************************************************************************************************************
/// \param[in] password The password.
//****************************************************************************************************************************************************
void User::setPassword(QString const &password)
{
if (password == password_)
return;
password_ = password;
emit passwordChanged(password_);
}
//****************************************************************************************************************************************************
/// \return The addresses.
//****************************************************************************************************************************************************
QStringList User::addresses() const
{
return addresses_;
}
//****************************************************************************************************************************************************
/// \param[in] addresses The addresses.
//****************************************************************************************************************************************************
void User::setAddresses(QStringList const &addresses)
{
if (addresses == addresses_)
return;
addresses_ = addresses;
emit addressesChanged(addresses_);
}
//****************************************************************************************************************************************************
/// \return The avatar text.
//****************************************************************************************************************************************************
QString User::avatarText() const
{
return avatarText_;
}
//****************************************************************************************************************************************************
/// \param[in] avatarText The avatar text.
//****************************************************************************************************************************************************
void User::setAvatarText(QString const &avatarText)
{
if (avatarText == avatarText_)
return;
avatarText_ = avatarText;
emit usernameChanged(avatarText_);
}
//****************************************************************************************************************************************************
/// \return The login status.
//****************************************************************************************************************************************************
bool User::loggedIn() const
{
return loggedIn_;
}
//****************************************************************************************************************************************************
/// \param[in] loggedIn The login status.
//****************************************************************************************************************************************************
void User::setLoggedIn(bool loggedIn)
{
if (loggedIn == loggedIn_)
return;
loggedIn_ = loggedIn;
emit loggedInChanged(loggedIn_);
}
//****************************************************************************************************************************************************
/// \return The split mode status.
//****************************************************************************************************************************************************
bool User::splitMode() const
{
return splitMode_;
}
//****************************************************************************************************************************************************
/// \param[in] splitMode The split mode status.
//****************************************************************************************************************************************************
void User::setSplitMode(bool splitMode)
{
if (splitMode == splitMode_)
return;
splitMode_ = splitMode;
emit splitModeChanged(splitMode_);
}
//****************************************************************************************************************************************************
/// \return The 'Setup Guide Seen' status.
//****************************************************************************************************************************************************
bool User::setupGuideSeen() const
{
return setupGuideSeen_;
}
//****************************************************************************************************************************************************
/// \param[in] setupGuideSeen The 'Setup Guide Seen' status.
//****************************************************************************************************************************************************
void User::setSetupGuideSeen(bool setupGuideSeen)
{
if (setupGuideSeen == setupGuideSeen_)
return;
setupGuideSeen_ = setupGuideSeen;
emit setupGuideSeenChanged(setupGuideSeen_);
}
//****************************************************************************************************************************************************
/// \return The used bytes.
//****************************************************************************************************************************************************
float User::usedBytes() const
{
return usedBytes_;
}
//****************************************************************************************************************************************************
/// \param[in] usedBytes The used bytes.
//****************************************************************************************************************************************************
void User::setUsedBytes(float usedBytes)
{
if (usedBytes == usedBytes_)
return;
usedBytes_ = usedBytes;
emit usedBytesChanged(usedBytes_);
}
//****************************************************************************************************************************************************
/// \return The total bytes.
//****************************************************************************************************************************************************
float User::totalBytes() const
{
return totalBytes_;
}
//****************************************************************************************************************************************************
/// \param[in] totalBytes The total bytes.
//****************************************************************************************************************************************************
void User::setTotalBytes(float totalBytes)
{
if (totalBytes == totalBytes_)
return;
totalBytes_ = totalBytes;
emit totalBytesChanged(totalBytes_);
}
} // namespace bridgepp

View File

@ -0,0 +1,130 @@
// Copyright (c) 2022 Proton AG
//
// This file is part of Proton Mail Bridge.
//
// Proton Mail Bridge is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Proton Mail Bridge is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Proton Mail Bridge. If not, see <https://www.gnu.org/licenses/>.
#ifndef BRIDGE_GUI_USER_H
#define BRIDGE_GUI_USER_H
namespace bridgepp
{
typedef std::shared_ptr<class User> SPUser; ///< Type definition for shared pointer to user.
//****************************************************************************************************************************************************
/// \brief User class.
//****************************************************************************************************************************************************
class User : public QObject
{
Q_OBJECT
public: // static member function
static SPUser newUser(QObject *parent); ///< Create a new user
public: // member functions.
User(User const &) = delete; ///< Disabled copy-constructor.
User(User &&) = delete; ///< Disabled assignment copy-constructor.
~User() override = default; ///< Destructor.
User &operator=(User const &) = delete; ///< Disabled assignment operator.
User &operator=(User &&) = delete; ///< Disabled move assignment operator.
void update(User const &user); ///< Update the user.
public slots:
// slots for QML generated calls
void toggleSplitMode(bool makeItActive); // _ func(makeItActive bool) `slot:"toggleSplitMode"`
void logout(); // _ func() `slot:"logout"`
void remove(); // _ func() `slot:"remove"`
void configureAppleMail(QString const &address); // _ func(address string) `slot:"configureAppleMail"`
void emitToggleSplitModeFinished(); // slot for external signals
signals: // signal used to forward QML event received in the above slots
void toggleSplitModeForUser(QString const &userID, bool makeItActive);
void logoutUser(QString const &userID);
void removeUser(QString const &userID);
void configureAppleMailForUser(QString const &userID, QString const &address);
public:
Q_PROPERTY(QString id READ id WRITE setID NOTIFY idChanged) // _ string ID
Q_PROPERTY(QString username READ username WRITE setUsername NOTIFY usernameChanged) // _ string `property:"username"`
Q_PROPERTY(QString password READ password WRITE setPassword NOTIFY passwordChanged) // _ string `property:"password"`
Q_PROPERTY(QStringList addresses READ addresses WRITE setAddresses NOTIFY addressesChanged) // _ []string `property:"addresses"`
Q_PROPERTY(QString avatarText READ avatarText WRITE setAvatarText NOTIFY avatarTextChanged) // _ string `property:"avatarText"`
Q_PROPERTY(bool loggedIn READ loggedIn WRITE setLoggedIn NOTIFY loggedInChanged) // _ bool `property:"loggedIn"`
Q_PROPERTY(bool splitMode READ splitMode WRITE setSplitMode NOTIFY splitModeChanged) // _ bool `property:"splitMode"`
Q_PROPERTY(bool setupGuideSeen READ setupGuideSeen WRITE setSetupGuideSeen NOTIFY setupGuideSeenChanged) // _ bool `property:"setupGuideSeen"`
Q_PROPERTY(float usedBytes READ usedBytes WRITE setUsedBytes NOTIFY usedBytesChanged) // _ float32 `property:"usedBytes"`
Q_PROPERTY(float totalBytes READ totalBytes WRITE setTotalBytes NOTIFY totalBytesChanged) // _ float32 `property:"totalBytes"`
QString id() const;
void setID(QString const &id);
QString username() const;
void setUsername(QString const &username);
QString password() const;
void setPassword(QString const &password);
QStringList addresses() const;
void setAddresses(QStringList const &addresses);
QString avatarText() const;
void setAvatarText(QString const &avatarText);
bool loggedIn() const;
void setLoggedIn(bool loggedIn);
bool splitMode() const;
void setSplitMode(bool splitMode);
bool setupGuideSeen() const;
void setSetupGuideSeen(bool setupGuideSeen);
float usedBytes() const;
void setUsedBytes(float usedBytes);
float totalBytes() const;
void setTotalBytes(float totalBytes);
signals:
// signals used for Qt properties
void idChanged(QString const &id);
void usernameChanged(QString const &username);
void passwordChanged(QString const &);
void addressesChanged(QStringList const &);
void avatarTextChanged(QString const &avatarText);
void loggedInChanged(bool loggedIn);
void splitModeChanged(bool splitMode);
void setupGuideSeenChanged(bool seen);
void usedBytesChanged(float byteCount);
void totalBytesChanged(float byteCount);
void toggleSplitModeFinished();
private: // member functions.
User(QObject *parent); ///< Default constructor.
private: // data members.
QString id_; ///< The userID.
QString username_; ///< The username
QString password_; ///< The IMAP password of the user.
QStringList addresses_; ///< The email address list of the user.
QString avatarText_; ///< The avatar text (i.e. initials of the user)
bool loggedIn_ { true }; ///< Is the user logged in.
bool splitMode_ { false }; ///< Is split mode active.
bool setupGuideSeen_ { false }; ///< Has the setup guide been seen.
float usedBytes_ { 0.0f }; ///< The storage used by the user.
float totalBytes_ { 1.0f }; ///< The storage quota of the user.
};
} // namespace bridgepp
#endif // BRIDGE_GUI_USER_H