forked from Silverfish/proton-bridge
Other: move frontend C++ code ini a subfolder.
This commit is contained in:
329
internal/frontend/bridge-gui/bridgepp/bridgepp/User/User.cpp
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329
internal/frontend/bridge-gui/bridgepp/bridgepp/User/User.cpp
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// Copyright (c) 2022 Proton AG
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//
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// This file is part of Proton Mail Bridge.
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//
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// Proton Mail Bridge is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Proton Mail Bridge is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Proton Mail Bridge. If not, see <https://www.gnu.org/licenses/>.
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#include "User.h"
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namespace bridgepp
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{
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//****************************************************************************************************************************************************
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/// \param[in] parent The parent object of the user.
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//****************************************************************************************************************************************************
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SPUser User::newUser(QObject *parent)
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{
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return SPUser(new User(parent));
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}
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//****************************************************************************************************************************************************
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/// \param[in] parent The parent object.
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//****************************************************************************************************************************************************
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User::User(QObject *parent)
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: QObject(parent)
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{
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}
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//****************************************************************************************************************************************************
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/// \param[in] user The user to copy from
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//****************************************************************************************************************************************************
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void User::update(User const &user)
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{
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this->setID(user.id());
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this->setUsername(user.username());
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this->setPassword(user.password());
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this->setAddresses(user.addresses());
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this->setAvatarText(user.avatarText());
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this->setLoggedIn(user.loggedIn());
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this->setSplitMode(user.splitMode());
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this->setSetupGuideSeen(user.setupGuideSeen());
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this->setUsedBytes(user.usedBytes());
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this->setTotalBytes(user.totalBytes());
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}
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//****************************************************************************************************************************************************
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/// \param[in] makeItActive Should split mode be made active.
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//****************************************************************************************************************************************************
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void User::toggleSplitMode(bool makeItActive)
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{
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emit toggleSplitModeForUser(id_, makeItActive);
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}
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//****************************************************************************************************************************************************
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//
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//****************************************************************************************************************************************************
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void User::logout()
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{
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emit logoutUser(id_);
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}
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//****************************************************************************************************************************************************
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//
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//****************************************************************************************************************************************************
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void User::remove()
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{
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emit removeUser(id_);
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}
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//****************************************************************************************************************************************************
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/// \param[in] address The email address to configure Apple Mail for.
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//****************************************************************************************************************************************************
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void User::configureAppleMail(QString const &address)
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{
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emit configureAppleMailForUser(id_, address);
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}
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//****************************************************************************************************************************************************
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// The only purpose of this call is to forward to the QML application the toggleSplitModeFinished(userID) event
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// that was received by the UserList model.
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//****************************************************************************************************************************************************
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void User::emitToggleSplitModeFinished()
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{
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emit toggleSplitModeFinished();
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}
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//****************************************************************************************************************************************************
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/// \return The userID.
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//****************************************************************************************************************************************************
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QString User::id() const
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{
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return id_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] id The userID.
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//****************************************************************************************************************************************************
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void User::setID(QString const &id)
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{
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if (id == id_)
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return;
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id_ = id;
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emit idChanged(id_);
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}
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//****************************************************************************************************************************************************
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/// \return The username.
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//****************************************************************************************************************************************************
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QString User::username() const
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{
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return username_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] username The username.
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//****************************************************************************************************************************************************
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void User::setUsername(QString const &username)
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{
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if (username == username_)
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return;
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username_ = username;
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emit usernameChanged(username_);
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}
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//****************************************************************************************************************************************************
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/// \return The password.
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//****************************************************************************************************************************************************
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QString User::password() const
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{
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return password_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] password The password.
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//****************************************************************************************************************************************************
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void User::setPassword(QString const &password)
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{
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if (password == password_)
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return;
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password_ = password;
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emit passwordChanged(password_);
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}
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//****************************************************************************************************************************************************
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/// \return The addresses.
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//****************************************************************************************************************************************************
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QStringList User::addresses() const
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{
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return addresses_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] addresses The addresses.
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//****************************************************************************************************************************************************
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void User::setAddresses(QStringList const &addresses)
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{
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if (addresses == addresses_)
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return;
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addresses_ = addresses;
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emit addressesChanged(addresses_);
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}
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//****************************************************************************************************************************************************
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/// \return The avatar text.
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//****************************************************************************************************************************************************
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QString User::avatarText() const
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{
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return avatarText_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] avatarText The avatar text.
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//****************************************************************************************************************************************************
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void User::setAvatarText(QString const &avatarText)
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{
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if (avatarText == avatarText_)
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return;
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avatarText_ = avatarText;
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emit usernameChanged(avatarText_);
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}
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//****************************************************************************************************************************************************
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/// \return The login status.
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//****************************************************************************************************************************************************
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bool User::loggedIn() const
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{
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return loggedIn_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] loggedIn The login status.
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//****************************************************************************************************************************************************
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void User::setLoggedIn(bool loggedIn)
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{
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if (loggedIn == loggedIn_)
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return;
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loggedIn_ = loggedIn;
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emit loggedInChanged(loggedIn_);
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}
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//****************************************************************************************************************************************************
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/// \return The split mode status.
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//****************************************************************************************************************************************************
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bool User::splitMode() const
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{
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return splitMode_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] splitMode The split mode status.
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//****************************************************************************************************************************************************
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void User::setSplitMode(bool splitMode)
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{
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if (splitMode == splitMode_)
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return;
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splitMode_ = splitMode;
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emit splitModeChanged(splitMode_);
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}
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//****************************************************************************************************************************************************
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/// \return The 'Setup Guide Seen' status.
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//****************************************************************************************************************************************************
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bool User::setupGuideSeen() const
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{
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return setupGuideSeen_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] setupGuideSeen The 'Setup Guide Seen' status.
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//****************************************************************************************************************************************************
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void User::setSetupGuideSeen(bool setupGuideSeen)
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{
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if (setupGuideSeen == setupGuideSeen_)
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return;
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setupGuideSeen_ = setupGuideSeen;
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emit setupGuideSeenChanged(setupGuideSeen_);
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}
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//****************************************************************************************************************************************************
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/// \return The used bytes.
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//****************************************************************************************************************************************************
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float User::usedBytes() const
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{
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return usedBytes_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] usedBytes The used bytes.
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//****************************************************************************************************************************************************
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void User::setUsedBytes(float usedBytes)
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{
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if (usedBytes == usedBytes_)
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return;
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usedBytes_ = usedBytes;
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emit usedBytesChanged(usedBytes_);
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}
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//****************************************************************************************************************************************************
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/// \return The total bytes.
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//****************************************************************************************************************************************************
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float User::totalBytes() const
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{
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return totalBytes_;
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}
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//****************************************************************************************************************************************************
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/// \param[in] totalBytes The total bytes.
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//****************************************************************************************************************************************************
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void User::setTotalBytes(float totalBytes)
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{
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if (totalBytes == totalBytes_)
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return;
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totalBytes_ = totalBytes;
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emit totalBytesChanged(totalBytes_);
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}
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} // namespace bridgepp
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130
internal/frontend/bridge-gui/bridgepp/bridgepp/User/User.h
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130
internal/frontend/bridge-gui/bridgepp/bridgepp/User/User.h
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@ -0,0 +1,130 @@
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// Copyright (c) 2022 Proton AG
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//
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// This file is part of Proton Mail Bridge.
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//
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// Proton Mail Bridge is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Proton Mail Bridge is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Proton Mail Bridge. If not, see <https://www.gnu.org/licenses/>.
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#ifndef BRIDGE_GUI_USER_H
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#define BRIDGE_GUI_USER_H
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namespace bridgepp
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{
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typedef std::shared_ptr<class User> SPUser; ///< Type definition for shared pointer to user.
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//****************************************************************************************************************************************************
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/// \brief User class.
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//****************************************************************************************************************************************************
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class User : public QObject
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{
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Q_OBJECT
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public: // static member function
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static SPUser newUser(QObject *parent); ///< Create a new user
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public: // member functions.
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User(User const &) = delete; ///< Disabled copy-constructor.
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User(User &&) = delete; ///< Disabled assignment copy-constructor.
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~User() override = default; ///< Destructor.
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User &operator=(User const &) = delete; ///< Disabled assignment operator.
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User &operator=(User &&) = delete; ///< Disabled move assignment operator.
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void update(User const &user); ///< Update the user.
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public slots:
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// slots for QML generated calls
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void toggleSplitMode(bool makeItActive); // _ func(makeItActive bool) `slot:"toggleSplitMode"`
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void logout(); // _ func() `slot:"logout"`
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void remove(); // _ func() `slot:"remove"`
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void configureAppleMail(QString const &address); // _ func(address string) `slot:"configureAppleMail"`
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void emitToggleSplitModeFinished(); // slot for external signals
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signals: // signal used to forward QML event received in the above slots
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void toggleSplitModeForUser(QString const &userID, bool makeItActive);
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void logoutUser(QString const &userID);
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void removeUser(QString const &userID);
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void configureAppleMailForUser(QString const &userID, QString const &address);
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public:
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Q_PROPERTY(QString id READ id WRITE setID NOTIFY idChanged) // _ string ID
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Q_PROPERTY(QString username READ username WRITE setUsername NOTIFY usernameChanged) // _ string `property:"username"`
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Q_PROPERTY(QString password READ password WRITE setPassword NOTIFY passwordChanged) // _ string `property:"password"`
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Q_PROPERTY(QStringList addresses READ addresses WRITE setAddresses NOTIFY addressesChanged) // _ []string `property:"addresses"`
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Q_PROPERTY(QString avatarText READ avatarText WRITE setAvatarText NOTIFY avatarTextChanged) // _ string `property:"avatarText"`
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Q_PROPERTY(bool loggedIn READ loggedIn WRITE setLoggedIn NOTIFY loggedInChanged) // _ bool `property:"loggedIn"`
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Q_PROPERTY(bool splitMode READ splitMode WRITE setSplitMode NOTIFY splitModeChanged) // _ bool `property:"splitMode"`
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Q_PROPERTY(bool setupGuideSeen READ setupGuideSeen WRITE setSetupGuideSeen NOTIFY setupGuideSeenChanged) // _ bool `property:"setupGuideSeen"`
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Q_PROPERTY(float usedBytes READ usedBytes WRITE setUsedBytes NOTIFY usedBytesChanged) // _ float32 `property:"usedBytes"`
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Q_PROPERTY(float totalBytes READ totalBytes WRITE setTotalBytes NOTIFY totalBytesChanged) // _ float32 `property:"totalBytes"`
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QString id() const;
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void setID(QString const &id);
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QString username() const;
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void setUsername(QString const &username);
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QString password() const;
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void setPassword(QString const &password);
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QStringList addresses() const;
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void setAddresses(QStringList const &addresses);
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QString avatarText() const;
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void setAvatarText(QString const &avatarText);
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bool loggedIn() const;
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void setLoggedIn(bool loggedIn);
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bool splitMode() const;
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void setSplitMode(bool splitMode);
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bool setupGuideSeen() const;
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void setSetupGuideSeen(bool setupGuideSeen);
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float usedBytes() const;
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void setUsedBytes(float usedBytes);
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float totalBytes() const;
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void setTotalBytes(float totalBytes);
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signals:
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// signals used for Qt properties
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void idChanged(QString const &id);
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void usernameChanged(QString const &username);
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void passwordChanged(QString const &);
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void addressesChanged(QStringList const &);
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void avatarTextChanged(QString const &avatarText);
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void loggedInChanged(bool loggedIn);
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void splitModeChanged(bool splitMode);
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void setupGuideSeenChanged(bool seen);
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void usedBytesChanged(float byteCount);
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void totalBytesChanged(float byteCount);
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void toggleSplitModeFinished();
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private: // member functions.
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User(QObject *parent); ///< Default constructor.
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private: // data members.
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QString id_; ///< The userID.
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QString username_; ///< The username
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QString password_; ///< The IMAP password of the user.
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QStringList addresses_; ///< The email address list of the user.
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QString avatarText_; ///< The avatar text (i.e. initials of the user)
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bool loggedIn_ { true }; ///< Is the user logged in.
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bool splitMode_ { false }; ///< Is split mode active.
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bool setupGuideSeen_ { false }; ///< Has the setup guide been seen.
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float usedBytes_ { 0.0f }; ///< The storage used by the user.
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float totalBytes_ { 1.0f }; ///< The storage quota of the user.
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};
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} // namespace bridgepp
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#endif // BRIDGE_GUI_USER_H
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Reference in New Issue
Block a user