Files
proton-bridge/internal/store/events.go
James Houlahan 6bd0739013 GODT-1158: Store full messages bodies on disk
- GODT-1158: simple on-disk cache in store
- GODT-1158: better member naming in event loop
- GODT-1158: create on-disk cache during bridge setup
- GODT-1158: better job options
- GODT-1158: rename GetLiteral to GetRFC822
- GODT-1158: rename events -> currentEvents
- GODT-1158: unlock cache per-user
- GODT-1158: clean up cache after logout
- GODT-1158: randomized encrypted cache passphrase
- GODT-1158: Opt out of on-disk cache in settings
- GODT-1158: free space in cache
- GODT-1158: make tests compile
- GODT-1158: optional compression
- GODT-1158: cache custom location
- GODT-1158: basic capacity checker
- GODT-1158: cache free space config
- GODT-1158: only unlock cache if pmapi client is unlocked as well
- GODT-1158: simple background sync worker
- GODT-1158: set size/bodystructure when caching message
- GODT-1158: limit store db update blocking with semaphore
- GODT-1158: dumb 10-semaphore
- GODT-1158: properly handle delete; remove bad bodystructure handling
- GODT-1158: hacky fix for caching after logout... baaaaad
- GODT-1158: cache worker
- GODT-1158: compute body structure lazily
- GODT-1158: cache size in store
- GODT-1158: notify cacher when adding to store
- GODT-1158: 15 second store cache watcher
- GODT-1158: enable cacher
- GODT-1158: better cache worker starting/stopping
- GODT-1158: limit cacher to less concurrency than disk cache
- GODT-1158: message builder prio + pchan pkg
- GODT-1158: fix pchan, use in message builder
- GODT-1158: no sem in cacher (rely on message builder prio)
- GODT-1158: raise priority of existing jobs when requested
- GODT-1158: pending messages in on-disk cache
- GODT-1158: WIP just a note about deleting messages from disk cache
- GODT-1158: pending wait when trying to write
- GODT-1158: pending.add to return bool
- GODT-1225: Headers in bodystructure are stored as bytes.
- GODT-1158: fixing header caching
- GODT-1158: don't cache in background
- GODT-1158: all concurrency set in settings
- GODT-1158: worker pools inside message builder
- GODT-1158: fix linter issues
- GODT-1158: remove completed builds from builder
- GODT-1158: remove builder pool
- GODT-1158: cacher defer job done properly
- GODT-1158: fix linter
- GODT-1299: Continue with bodystructure build if deserialization failed
- GODT-1324: Delete messages from the cache when they are deleted on the server
- GODT-1158: refactor cache tests
- GODT-1158: move builder to app/bridge
- GODT-1306: Migrate cache on disk when location is changed (and delete when disabled)
2021-11-30 10:12:36 +01:00

117 lines
2.7 KiB
Go

// Copyright (c) 2021 Proton Technologies AG
//
// This file is part of ProtonMail Bridge.
//
// ProtonMail Bridge is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ProtonMail Bridge is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with ProtonMail Bridge. If not, see <https://www.gnu.org/licenses/>.
package store
import (
"encoding/json"
"os"
"sync"
"github.com/pkg/errors"
)
// Events caches the last event IDs for all accounts (there should be only one instance).
type Events struct {
// eventMap is map from userID => key (such as last event) => value (such as event ID).
eventMap map[string]map[string]string
path string
lock *sync.RWMutex
}
// NewEvents constructs a new event cache at the given path.
func NewEvents(path string) *Events {
return &Events{
path: path,
lock: &sync.RWMutex{},
}
}
func (c *Events) getEventID(userID string) string {
c.lock.Lock()
defer c.lock.Unlock()
if err := c.loadEvents(); err != nil {
log.WithError(err).Warn("Problem to load store events")
}
if c.eventMap == nil {
c.eventMap = map[string]map[string]string{}
}
if c.eventMap[userID] == nil {
c.eventMap[userID] = map[string]string{}
}
return c.eventMap[userID]["events"]
}
func (c *Events) setEventID(userID, eventID string) error {
c.lock.Lock()
defer c.lock.Unlock()
if c.eventMap[userID] == nil {
c.eventMap[userID] = map[string]string{}
}
c.eventMap[userID]["events"] = eventID
return c.saveEvents()
}
func (c *Events) loadEvents() error {
if c.eventMap != nil {
return nil
}
f, err := os.Open(c.path)
if err != nil {
return err
}
defer f.Close() //nolint[errcheck]
return json.NewDecoder(f).Decode(&c.eventMap)
}
func (c *Events) saveEvents() error {
if c.eventMap == nil {
return errors.New("events: cannot save events: events map is nil")
}
f, err := os.Create(c.path)
if err != nil {
return err
}
defer f.Close() //nolint[errcheck]
return json.NewEncoder(f).Encode(c.eventMap)
}
func (c *Events) clearUserEvents(userID string) error {
c.lock.Lock()
defer c.lock.Unlock()
if c.eventMap == nil {
log.WithField("user", userID).Warning("Cannot clear user events: event map is nil")
return nil
}
log.WithField("user", userID).Trace("Removing user events from event loop")
delete(c.eventMap, userID)
return c.saveEvents()
}