Files
proton-bridge/internal/frontend/bridge-gui/bridge-gui/Settings.cpp
Xavier Michelon 9bbeabcf50 feat(GODT-2523): use software QML rendering backend by default on Windows.
(cherry picked from commit 934749b278e95a9d69818ddf6b45ee7bb896af03)
2023-04-03 09:55:19 +02:00

57 lines
2.4 KiB
C++

// Copyright (c) 2023 Proton AG
//
// This file is part of Proton Mail Bridge.
//
// Proton Mail Bridge is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Proton Mail Bridge is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Proton Mail Bridge. If not, see <https://www.gnu.org/licenses/>.
#include "Settings.h"
#include <bridgepp/BridgeUtils.h>
using namespace bridgepp;
namespace {
QString const settingsFileName = "bridge-gui.ini"; ///< The name of the settings file.
QString const keyUseSoftwareRenderer = "UseSoftwareRenderer"; ///< The key for storing the 'Use software rendering' setting.
}
//****************************************************************************************************************************************************
//
//****************************************************************************************************************************************************
Settings::Settings()
: settings_(QDir(userConfigDir()).absoluteFilePath("bridge-gui.ini"), QSettings::Format::IniFormat) {
}
//****************************************************************************************************************************************************
/// \return The value for the 'Use software renderer' setting.
//****************************************************************************************************************************************************
bool Settings::useSoftwareRenderer() const {
return settings_.value(keyUseSoftwareRenderer, onWindows()).toBool();
}
//****************************************************************************************************************************************************
/// \param[in] value The value for the 'Use software renderer' setting.
//****************************************************************************************************************************************************
void Settings::setUseSoftwareRenderer(bool value) {
settings_.setValue(keyUseSoftwareRenderer, value);
}