forked from Silverfish/proton-bridge
GODT-1438: Turn off SW OpenGL on windows and add debug info about graphic renderer.
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@ -23,6 +23,7 @@ package qt
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import (
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"errors"
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"os"
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"runtime"
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qmlLog "github.com/ProtonMail/proton-bridge/internal/frontend/qt/log"
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"github.com/therecipe/qt/core"
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@ -36,13 +37,22 @@ func (f *FrontendQt) initiateQtApplication() error {
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f.app = widgets.NewQApplication(len(os.Args), os.Args)
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if os.Getenv("QSG_INFO") != "" && os.Getenv("QSG_INFO") != "0" {
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core.QLoggingCategory_SetFilterRules("qt.scenegraph.general=true")
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}
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core.QCoreApplication_SetApplicationName(f.programName)
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core.QCoreApplication_SetApplicationVersion(f.programVersion)
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// High DPI scaling for windows.
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core.QCoreApplication_SetAttribute(core.Qt__AA_EnableHighDpiScaling, false)
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// Software OpenGL: to avoid dedicated GPU.
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core.QCoreApplication_SetAttribute(core.Qt__AA_UseSoftwareOpenGL, true)
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// Use software OpenGL to avoid dedicated GPU on darwin. It cause no
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// problems on linux, but it can cause initializaion issues on windows
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// for some specific GPU / driver combination.
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if runtime.GOOS != "windows" {
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core.QCoreApplication_SetAttribute(core.Qt__AA_UseSoftwareOpenGL, true)
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}
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// Bridge runs background, no window is needed to be opened.
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f.app.SetQuitOnLastWindowClosed(false)
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