forked from Silverfish/proton-bridge
- GODT-1199: Add menu to status window - GODT-22: use ColorImage instead of IconLabel - GODT-22: remove banners from MainWindow - GODT-1199: Fix separator width - GODT-1199: Fix StatusWindow button position - GODT-1198: Open main window on startup if no users - GODT-1199: Fix avatar text color - GODT-1198: refactor main window layout - GODT-22: add missing components to qmldir - GODT-22: refactor components having Layout as root item - GODT-22: add more user controls - GODT-1199: Add status window resize and maximum height - GODT-22: WIP: notification arch - GODT-22: Notifications WIP - GODT-22: Fix notification filter, topmost notification - GODT-1199: Add notifications to status window - GODT-22: Add strict typization to colorScheme variable - GODT-1198: WIP Notifications, dialogs and banners - GODT-22: Add backend notifications (Banners & Dialogs) D
255 lines
8.8 KiB
QML
255 lines
8.8 KiB
QML
// Copyright (c) 2021 Proton Technologies AG
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//
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// This file is part of ProtonMail Bridge.
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//
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// ProtonMail Bridge is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ProtonMail Bridge is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with ProtonMail Bridge. If not, see <https://www.gnu.org/licenses/>.
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import QtQuick 2.12
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import QtQuick.Controls 2.12
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import QtQuick.Controls.impl 2.12
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import QtQuick.Templates 2.12 as T
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import "."
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T.Button {
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property ColorScheme colorScheme
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property alias secondary: control.flat
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readonly property bool primary: !secondary
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readonly property bool isIcon: control.text === ""
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property bool loading: false
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property bool borderless: false
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property int labelType: Label.LabelType.Body
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// TODO: store previous enabled state and restore it?
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// For now assuming that only enabled buttons could have loading state
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onLoadingChanged: {
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if (loading) {
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enabled = false
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} else {
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enabled = true
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}
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}
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id: control
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implicitWidth: Math.max(
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implicitBackgroundWidth + leftInset + rightInset,
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implicitContentWidth + leftPadding + rightPadding
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)
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implicitHeight: Math.max(
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implicitBackgroundHeight + topInset + bottomInset,
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implicitContentHeight + topPadding + bottomPadding
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)
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padding: 8
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horizontalPadding: 16
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spacing: 10
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font: label.font
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icon.width: 16
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icon.height: 16
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icon.color: {
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if (primary && !isIcon) {
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return "#FFFFFF"
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} else {
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return control.colorScheme.text_norm
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}
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}
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contentItem: Item {
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id: _contentItem
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// Since contentItem is allways resized to maximum available size - we need to "incapsulate" label
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// and icon within one single item with calculated fixed implicit size
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implicitHeight: labelIcon.implicitHeight
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implicitWidth: labelIcon.implicitWidth
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Item {
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id: labelIcon
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anchors.horizontalCenter: _contentItem.horizontalCenter
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anchors.verticalCenter: _contentItem.verticalCenter
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width: Math.min(implicitWidth, control.availableWidth)
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height: Math.min(implicitHeight, control.availableHeight)
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implicitWidth: {
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var textImplicitWidth = control.text !== "" ? label.implicitWidth : 0
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var iconImplicitWidth = iconImage.source ? iconImage.implicitWidth : 0
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var spacing = (control.text !== "" && iconImage.source && control.display === AbstractButton.TextBesideIcon) ? control.spacing : 0
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return control.display === AbstractButton.TextBesideIcon ? textImplicitWidth + iconImplicitWidth + spacing : Math.max(textImplicitWidth, iconImplicitWidth)
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}
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implicitHeight: {
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var textImplicitHeight = control.text !== "" ? label.implicitHeight : 0
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var iconImplicitHeight = iconImage.source ? iconImage.implicitHeight : 0
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var spacing = (control.text !== "" && iconImage.source && control.display === AbstractButton.TextUnderIcon) ? control.spacing : 0
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return control.display === AbstractButton.TextUnderIcon ? textImplicitHeight + iconImplicitHeight + spacing : Math.max(textImplicitHeight, iconImplicitHeight)
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}
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Label {
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colorScheme: root.colorScheme
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id: label
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anchors.left: labelIcon.left
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anchors.top: labelIcon.top
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anchors.bottom: labelIcon.bottom
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anchors.right: control.loading ? iconImage.left : labelIcon.right
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anchors.rightMargin: control.loading ? control.spacing : 0
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elide: Text.ElideRight
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horizontalAlignment: Qt.AlignHCenter
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verticalAlignment: Qt.AlignVCenter
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text: control.text
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color: {
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if (primary && !isIcon) {
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return "#FFFFFF"
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} else {
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return control.colorScheme.text_norm
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}
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}
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opacity: control.enabled || control.loading ? 1.0 : 0.5
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type: labelType
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}
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ColorImage {
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id: iconImage
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anchors.verticalCenter: labelIcon.verticalCenter
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anchors.right: labelIcon.right
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width: {
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// special case for loading since we want icon to be square for rotation animation
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if (control.loading) {
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return Math.min(control.icon.width, availableWidth, control.icon.height, availableHeight)
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}
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return Math.min(control.icon.width, availableWidth)
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}
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height: {
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if (control.loading) {
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return width
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}
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Math.min(control.icon.height, availableHeight)
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}
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color: control.icon.color
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source: control.loading ? "../icons/Loader_16.svg" : control.icon.source
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visible: control.loading || control.icon.source
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RotationAnimation {
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target: iconImage
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loops: Animation.Infinite
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duration: 1000
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from: 0
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to: 360
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direction: RotationAnimation.Clockwise
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running: control.loading
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}
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}
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}
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}
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background: Rectangle {
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implicitWidth: 36
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implicitHeight: 36
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radius: 4
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visible: true
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color: {
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if (!isIcon) {
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if (primary) {
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// Primary colors
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if (control.down) {
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return control.colorScheme.interaction_norm_active
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}
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if (control.enabled && (control.highlighted || control.hovered || control.checked)) {
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return control.colorScheme.interaction_norm_hover
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}
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if (control.loading) {
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return control.colorScheme.interaction_norm_hover
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}
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return control.colorScheme.interaction_norm
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} else {
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// Secondary colors
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if (control.down) {
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return control.colorScheme.interaction_default_active
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}
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if (control.enabled && (control.highlighted || control.hovered || control.checked)) {
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return control.colorScheme.interaction_default_hover
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}
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if (control.loading) {
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return control.colorScheme.interaction_default_hover
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}
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return control.colorScheme.interaction_default
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}
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} else {
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if (primary) {
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// Primary icon colors
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if (control.down) {
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return control.colorScheme.interaction_default_active
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}
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if (control.enabled && (control.highlighted || control.hovered || control.checked)) {
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return control.colorScheme.interaction_default_hover
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}
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if (control.loading) {
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return control.colorScheme.interaction_default_hover
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}
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return control.colorScheme.interaction_default
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} else {
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// Secondary icon colors
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if (control.down) {
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return control.colorScheme.interaction_default_active
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}
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if (control.enabled && (control.highlighted || control.hovered || control.checked)) {
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return control.colorScheme.interaction_default_hover
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}
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if (control.loading) {
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return control.colorScheme.interaction_default_hover
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}
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return control.colorScheme.interaction_default
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}
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}
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}
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border.color: control.colorScheme.border_norm
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border.width: secondary && !borderless ? 1 : 0
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opacity: control.enabled || control.loading ? 1.0 : 0.5
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}
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}
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